Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. This item will only be visible in searches to you, your friends, and admins. Note that your bombers may get targeted by State anti-air . Lovenought 6 yr. ago. What I do is I take over Newfoundland, set up a level 10 airport and spam fighters to gain near 100% air superiority. When in a stalemate, but you have superiority in the air, logistics strike will cripple enemy supply. In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. military factories. After multiple request ive made a how to strat bomb in hoi4 tutorial, mostly as germany and england uk im showing how to use and counter strategic bombers in. A wing with more planes than can join its highest priority battle can split to join multiple battles. A port strike mission is an air attack against enemy ships located in a naval base. To design a template, you will first need. Single player no, multi yes. A regiment (vertical column) can only hold batallions of its type (e.g. Putting 2 factories on transport planes should be sufficient for your logistical needs. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Early to mid game I focus on fighters and close air support to ensure I'm winning my land campaigns, and by the time I have enough industry to really crank out serious numbers of them I've already conquered enough of the world to render the entire air game nothing more then time consuming micro. Send an attach to countries that are at war to receive 10% War Support, and 20% of their army xp gain. meanwhile if you just take the right side you're only getting a 30% bonus. All you have to do is click on the province that you want to attack, and then the nuke icon at the bottom of its window. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Air superiority. in the air region without regard to the number of air wings present. Medium tanks typically offer the best of both worlds. I didn't know they targeted Airbases first. Only heavy fighters have enough range to escort strategic bombers deep into enemy territory, but they can be beaten by light fighters. How quickly you build intel isn't clear, but adding more scout planes to an air wing reliably increases the rate at which intel is generated. If you spot a mistake then you are welcome to fix it. on average half as much) but at least one plane always gets shot down. An air wing can support any land combat in provinces within its range. Do you think they are as important as CAS aircraft? Information, Frequently Asked They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. However, different models of plane within the same type (e.g. I couldn't build a navy big enough to kill all their carriers and battleships, so instead I built some radar stations and piled 1,000 naval bombers into the Mediterranean. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. Each plane assigned to the attack rolls to hit a target. 2% comes from radar. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. An air wing may be created only if there are sufficient planes and service manpower available. They are still devastating in multiplayer once you get enough of them. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. Wings of 500 bomb the shit out of any zone. That's actually what the US and Britain did prior to D-Day. Air superiority also inflicts a penalty to enemy movement. In my experience they're a bit pointless. you can target certain structures with your strategic bombers. Als. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night . ), and due to night penalty, I have always thought that the air force performs better if they do all of them during the day rather than at night. Lets talk about strat bombers and whether they are good now. I agree about that. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. Permanent link; Page information; Ad Space Strategic bomber. CAS planes. Information, Frequently Asked And with the new air designer, designing a tactical bomber with medium bomb bays for strategic bombing takes away nearly all of the ground-attack capability of said tactical bomber. Taking the country after that was a breeze. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. Flame tanks, support equipment, anti-air, anti-tank and tank destroyers are vulnerable to attrition due to their low quantities in divisions, so put extra factories on them to prevent shortages. bombing results are fairly noisy. Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Note that air wings on a port strike mission may get targeted by state-level "static" anti-air . To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . Light tanks have virtually no armor and a low cost. Every plane that joins a battle produces 0.0005[13] country air experience. Destroys ships that lie in port. Oh, and you have to wait. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? regardless of whether or not it works, the night *strat* bombing modifier is supposed to be -50%. I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. Generally I find that starting a coup on the British mainland is the easiest way of beating them. Once an enemy fleet is discovered, a randomly assigned ratio of planes to fleet frontage is determined. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. Hearts of Iron 4 MP in a nutshell(Hearts of iron 4 multiplayer)Too many bombers.Go check out: https://www.twitch.tv/unhistoricalEpisode 186Mods: Spot opti . Creating divisions is one of the most important aspects of Hearts of Iron IV. World War II bombers were inaccurate, and therefore the amount of bomb damage varies greatly from day to day. For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. Is the strat bombers worth it. In the table below, determine the mission that will be flown by a wing with multiple missions selected by reading the missions from the first line downwards, stopping at the first mission where the condition is true. Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) It's better when playing against Human players as they feel annoyed that they have no infastracture and factories after some heavy strategic bombing compared to the AI who just automates and isnt emotionally effected by it. All rights reserved. so night bombing is definitely the way to go. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. Naval bases are located within provinces on land, therefore, port strikes can only take place in a region which covers land. I thought that stat-wise regular fighters were superior, not the least because of the higher production numbers. It is possible to change the size of an existing air wing by clicking on an air base, then clicking on the top number on the left-hand side of the air wing's row. Situational (if you need lots of PP): State Serves the Military (Fascist). It is possible to have a 1940 plane at the start of 1939! Various countries have focuses that grant research bonuses for e.g. This is a community maintained wiki. Trying to get air superiority over the UK but can't beat their vast numbers of aircraft? Is it worth building strategic bombers? You need to sign in or create an account to do that. bombers but in multiplayer you do need them, atleast if youre meeting "good" players. Dropping a nuke is done from the Default Map view. Note: Strategic Bombers are only effective in large numbers (more than 1000), otherwise self-repair out-repairs your damage output. Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. Their lower agility however means that they will struggle against regular fighters. When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. The ratio is non-linear, at high levels of air superiority you need to add substantially more planes to increase air superiority by 1%. To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. Air bases can be damaged by strategic bombing missions . If you build air, you do it for strategic bombing or supporting your ships. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. Disrupting enemy support planes (and protect allied support planes). When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. Each building level (maximum level 5 per state) removes 5[4] air power from the opposing side. At 4000 allied planes versus 500 enemy planes, adding 1000 planes to the allied side only increases allied air superiority by 1.3 percentage points. Naval bomber/Patrol: Bomb and kill enemy ships (much more cost-effective than building your own ships!). However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. This means it's mostly in the realm of Majors or huge minors like China or Raj. Ai is so shit you dont need any strat. Different missions are available for different plane types. When 1.4 comes out I believe tomorrow this will supposedly be fixed. The colors and interpretation of the colors is listed in the table below. I think they changed it to local time a few patches ago so there'll be exactly one night sortie per day except maybe in polar winter? Well, the main problem isn't that they're bad at what they do, but that you rarely need them. Command points are automatically used for these missions and and costs permanent 0.3 command power while mission is active. (Taking into account the minimum-of-1, the result is 1.84). Are tactical bombers worth it hoi4? At the same time I will . r/hoi4. Jump to navigation Jump to search. Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? If you place a Scout plane inside an air zone with combats, they will contribute towards air superiority bonus, even though they will do no damage to air units nor ground/naval targets. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. Does this work ? They may get targeted by naval anti-air. Strategic bombers can be fought in the air by fighters. The number of airplanes involved in a port strike is increased by the port strike value (e.g. TAC bombers have a horrendous strat bombing stat. The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Port strike. In this guide, youll be shown what division templates are best, supported by actual calculations. If one of the assigned missions has a condition that's "Always executes", no later mission in the list will ever be executed by that wing. Then, prepare for an actual naval invasion in which you replace the strat bombers with CAS. If you like it, I would very much appreciate if you'd follow me on Spotify. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. Since you can't tell your bombers what to target anymore, they're useless. This page was last edited on 8 January 2023, at 00:10. Read the rules though as they are often banned. Destroys enemy trains and supply trucks. They remain banned on most competitive matches. could you retest it in the arctic? Wings with this mission will only participate in air combat if enemy bombers or transport planes are detected. Heavy fighters are more effective than light fighters in this role. New comments cannot be posted and votes cannot be cast. 66. Example: A battle takes place in a forest province (-10% enemy air superiority). At least 30% air superiority is required to perform port strikes [15]. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Fleet frontage is calculated from the total hit points (HP or health) of the enemy fleet divided by 20. The more planes you fly over a state, the faster you will reach the maximum. In this section, well list the most-used types. The CAS frontage of a battle can be filled by planes from multiple friendly wings. I take it it destroys factories, but how does it affect other players more than the AI? I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. Since you can't tell your bombers what to target anymore, they're useless. With the new update (DLC?) A division consists of 5 combat regiments and 5 support companies. Available for: Fighter, Heavy Fighter, Jet Fighter. These quicker, more powerful albeit more expensive fighters and bombers act as a late-game bridge between World War Two-era and modern military aircraft for those nations that were dedicated to aeronautics research. In aircraft-dense areas where the frontline airbases might be congested, they, like Heavy Fighters, can act as "second row" aircraft adding even more air power to the frontline regions from airbases behind. You need a strategic bomber station within range of the target province . It might even be worthwhile if the player captures a state without an air base to build their own level 1 base there as quickly as possible. Valve Corporation. New comments cannot be posted and votes cannot be cast. What is better: large or small divisions? Tacs are useful if you don't have the industry for specialised aircraft and need some sort of air support. Strategic Bombers can be capable of large damage to your opponents economy if used well, but cost a lot to produce. Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 . Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. Read our Hearts of Iron 4 DLC guide. From Hearts of Iron 4 Wiki. This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. Each air wing's air power is its number of planes, multiplied by the superiority power above and its mission efficiency. You underestimate AI Tibet's power. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. Invading the US only to be bogged down by unfathomable numbers of US troops? Design tip: maximize soft attack and breakthrough. Does this modifier work ? The following effects apply to each mined strategic region, scaled according to the quantity of mines: Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber. Your divisions are running out of rifles and the front lines are collapsing, but you can't build any more rifles because your surviving factories are desperately trying to get planes in the air. (this information is out of date the By Blood Alone DLC completely changed air technology). Through Officers of the Service Role focus. Press question mark to learn the rest of the keyboard shortcuts. supposedly this was fixed in v1.9.1 in an. Too little offensive power is bad, but too low Org/HP is also bad. 28% comes from the spy network (2 agents in Italy). from air doctrines) only for that mission type get applied to the wing for that mission. the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. Given enough air support, even basic infantry can push through enemy lines. the night penalty isn't -50%, as you guessed, but -90%. If no missions are assigned, air wings will remain idle in their air bases. Transport planes can be shot down while on the mission, both by enemy fighters on interception missions and by state anti-air . It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. Wings with this mission will fight and disrupt any enemy air wings operating in the area. It's a bit of a niche area. This ratio is stated as a percentage and results in a color applied to a region (can be viewed using the Strategic Air map mode). Heavy tanks are similar to mediums, but have low speed, the same armor and higher breakthrough, but very high base cost. 1936 fighters and 1940 fighters) may be mixed in the same air wing. The attacks are resolved as between land units, but they ignore defense, hardness and armor.